﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Warlock.Menu
{
    delegate void ResolutionChangedEventHandler(ReslutionChangedEventArgs e);
    class ReslutionChangedEventArgs
    {
        /// <summary>
        /// Die neue Breite
        /// </summary>
        public int Width;
        /// <summary>
        /// Die neue Höhe
        /// </summary>
        public int Height;

        public ReslutionChangedEventArgs(int width, int height)
        {
            Width = width;
            Height = height;
        }
    }
}